![]() Normally, that means spells, but RMXP doesn't force you to make it so. MDEF: MDEF reduces the damage of skills with an MDEF-F higher than zero. With those two examples as guidelines, you should be able to estimate how much impact PDEF will have with other values. For standard attacks, a PDEF equal to the attackers ATK will reduce damage to half (ignoring the rounding that occurs if PDEF is an odd number) and a PDEF twice that of the attackers ATK will completely negate the damage. PDEF: PDEF reduces the damage of standard attacks and skills with a PDEF-F higher than zero. Damage = (Skill Power + - ) * (20 + + + + ) / 20 Damage may be up to Skill Variance percent higher or lower than average.
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