![]() It has hardware acceleration using OpenGL, advanced dynamic lighting, Box2D physics and more. Can export to HTML5 and native (Linux/Windows, you must have Linux box if you want to compile for Linux and vice versa). It is also worth noting that windows-compiled GD games seems to run fine on Wine. Fortunately unless you are using windows-only extensions, porting will be just clicking Export button on either. On both you can export to HTML5, but I've been told that crosscompiling isn't possible at this point, so if you want to export to Windows native, you need windows box and if you want to export to Linux, you need Linux box to do so. Therefore engines when you use standard code and which don't have visual coding by default, like Unity, or where using visual scripting can't get you very far, like Game Maker, are out of this list This thread is devoted to software that can be used to make complex games using visual coding.
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